![]() However, in Mortal Kombat (2011), they are lacking in katanas and only seem to carry Naginatas. The Masked Guards in Shaolin Monks also used katanas when not using a Naginata. She fended them off with her hidden katana until she died. Suchin, Kenshi's former lover and the mother of Takeda Takahashi, made use of a Katana when the Red Dragon goes attacked her and her son due to being related to the blind swordsman. However he changes his katana with a custom and proper Ninjato after practicing Mugai Ryu in MK: Deception and Armageddon. The vengeful ninja wraith Scorpion also makes use of a katana but called a " Ninja Sword" in MK: Deadly Alliance. Although he has no formal training in Japanese swordsmanship, his ancestors guide him and give him strength to use it. The blind swordsman Kenshi wields the ancestral katana Sentō, possessed by his ancestors giving it incredible power. The ancestor to the katana, the tachi, was a long cavalry sword worn edge down, accompanied by a shorter sword called the uchigatana, in a manner similar to the wearing of the daishō, the katana and the shorter wakizashi. Katanas were used by the samurai of ancient and feudal Japan, although they were typically used as supplmental weapons to larger equipment such as Naginata or bows and arrows. Katana were known for being incredibly sharp and versatile weapons, though they have to be meticulously taken care of. A katana was forged by a sword smith who smelted Japanese sand iron, called Tamahagane, removing impurities by folding and re-smelting the blade over and over. For the character that goes by a similiar name, see Kitana.Ī katana (刀) is a Japanese single-edged sword, developed between the Heian era to the Edo era. But really, it’s never going to happen for so many reasons, most of which I’d agree with.This article is about the well known Japanese sword. Ultimately, just out of curiosity, I might be interested to see how MK would play like if it was to be modified to be compatible with KI. KI is more colorful and bombastic with particle effects all over the screen (especially with characters like Glacius, Aganos and Fulgore, but really pretty much all of KI’s cast can potentially fill up the screen with ‘stuff’). KI, visually, is also much less gritty and “worn out” than MK (especially MKX). But they would have to remove that in a “Versus KI” game, simply because KI has never been about raw, gratuitous violence, except for the occasional blood stains here and there (on the ground). Can ANYONE seriously imagine Mortal Kombat characters NOT even having the option to execute a Fatality? That’s like removing the jumping and running ability from Mario, it’s just unthinkable. Not to mention the violence and the Fatalities, Brutalities, etc. I can’t imagine KI characters fighting MK-style with only 10-some hits combos with a slower-paced fight. The other way around I wouldn’t care much about. ![]() However, if such a versus game would become a reality then I would be interested to see how MK characters would play like with a KI-compatible combo system (and well not just the combo system but basically everything KI does and allows with its fighting mechanics). And it’s alright the way it is, but it’s sooooooooo much lower-paced than KI it’s not even funny (in most cases anyway). I mean the combo system in MK (9 or X) is decent, and it fits MK itself, it’s like Ultimate MK3 on steroids. The lack of combos make MK seem bland and visually repetitive compared to KI’s variations (it can be about as varied as the player plays it). Once I played KI there’s no way I could enjoy MK9 or MKX as much as I could before. To be honest I would prefer it if MK would be the one changed to play like KI does. And only then we could start talking about a versus game. KI’s fighting core mechanic and obviously its unique combos system would have to be entirely reworked to “play like MK”, as much as it would be true for MK which would need a complete overhaul to “play like KI”. I can’t fathom the amount of work it would take to make one compatible with the other, whichever changes for the other.
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